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The version that came out in 2013 is the first game in the most recent Tomb Raider timeline.Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. However, this game was remade in the form of Tomb Raider Legend in 2006. The natural start is Tomb Raider (1996), which is the true first game in the series. Thanks to the strange quirk of video game re-releases, there are at least three entry points into the Tomb Raider series. Shadow of the Tomb Raider explains its mechanics to the player and does not require any previous knowledge of the franchise. However, they are both self-contained stories. If you want to experience the narrative of the Tomb Raider franchise as it was intended, Rise of the Tomb Raider should be played before Shadow of the Tomb Raider. Should I play Rise of the Tomb Raider before Shadow? It includes an visual improvement as well as additional content. This game was developed in order to get the most out of the new generations of consoles at the time, the Xbox One and Playstation 4, while also enhancing the experience on PC. Tomb Raider: Definitive Edition is an updated version of the 2013 game.

Is Tomb Raider Definitive Edition the first game? It’s distinct from Tomb Raider, which can refer to both the original game from 1996 and the game of the same title from 2013. Rise of the Tomb Raider is the second game in the most recent reboot trilogy, developed by Crystal Dynamics and published by Square Enix. Is Tomb Raider and Rise of the Tomb Raider the same game? We’ve answered some common questions below.
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It sold over 11 million copies, making it the most successful Tomb Raider title to date.īecause of the great number of entries in the series and a handful of reboots, remasters and definitive editions, there’s often confusion about the order in which the Tomb Raider games were released. Lara was performed by Camilla Luddington. It was conceived as another reboot, with the origins of Lara Croft rewritten under the direction of lead writer Rhianna Pratchett. 2013: Tomb RaiderĬrystal Dynamics began developing the next iteration of the Tomb Raider franchise soon after Underworld. Keeley Hawes continued to voice Lara Croft, as she did in Legend and Anniversary. This lent it more impressive environments and supported animation modelled on Olympic gymnast Heidi Moneymaker. Tomb Raider: Underworld released simultaneously for the Playstation 3 and Xbox 360 using a new game engine. It didn’t sell as well as Legend, though it did shift 1.3 million units.

Just one year after Legend, Anniversary was released as a complete remake of the original Tomb Raider. Image Credit: Eidos / Square Enix 2007: Tomb Raider: Anniversary 2006: Tomb Raider: Legendĭevelopment duties for Tomb Raider were transferred to Crystal Dynamics, and their overhaul of the series was the first in a critically successful trilogy. The disappointing showing of the film’s sequel, Tomb Raider: The Cradle of Life (2003), was linked to The Angel of Darkness, and proposed sequels for The Angel of Darkness were scrapped. After a difficult period of development, the game failed to satisfy players or build on the success of the 2001 film adaptation starring Angelina Jolie. While Tomb Raider Chronicles was in development, another team worked on Tomb Raider: The Angel of Darkness for the Playstation 2. Lara is presumed dead, and her past adventures are traced through the reminiscences of those at her memorial service in a curious anthology formed from previously cut ideas. Image Credit: Eidos / Square Enix 2000: Tomb Raider Chroniclesĭevelopers Core Design had attempted to kill Lara Croft off in The Last Revelation, but a direct sequel was ordered by Eidos.
